Apple Logic Pro 8 Getting Started Uživatelský manuál

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Strany 1 - Getting Started

Logic Pro 8Getting Started

Strany 2

10 Chapter 1 Starting Your Project and Importing Media Files Toolbar: Toolbar buttons execute several major functions. The Media and Lists but

Strany 3 - Contents

100 Glossary Parameter box Field on the left side of Logic windows (or in the Inspector). It is used to adjust the parameters of the selected track,

Strany 4

Glossary 101 project settings The project settings are a collection of program settings that are specific to the current project. These are different

Strany 5 - Welcome to Logic

102 Glossary region Regions are found on Arrange tracks: They are rectangular beams that act as containers for audio or MIDI data. There are three d

Strany 6 - Conventions of This Manual

Glossary 103 Score Editor Logic editor that deals with standard musical notation. MIDI note events are represented as quavers, crotchets, minims, and

Strany 7 - Importing Media Files

104 Glossary software instrument Software counterpart to hardware samplers or synthesizer modules, or acoustic sound sources such as drum kits or gui

Strany 8 - 8 Chapter 1

Glossary 105 track A horizontal row in the Arrange that contains either audio or MIDI regions that can be played back over time. Each track has a spe

Strany 9 - A Quick Note About Templates

106 Glossary zoom control The control that appears at the bottom right of some windows, such as the Arrange. The zoom control slider allows you to na

Strany 10 - Creating Tracks

107IndexIndexAadding media file. See importingAIFF file 89alias (MIDI region) 89aliasing 89AMS. See Audio MIDI Setup (AMS) utilityanalog audi

Strany 11 - Chapter 1

108 Index bus (Mixer)described 92sending channel strip to 66bypassingdescribed 92plug-in 56, 58Cchannel stripautomating 67–69auxiliary 65, 91con

Strany 12 - Insert slot

Index 109 IimportingApple Loop (audio) 14Apple Loop (software instrument) 16audio file 15described 95Input Monitoring button 28inserting effect.

Strany 13 - Adding Media Files

Chapter 1 Starting Your Project and Importing Media Files 11Check out the Format, Input, and other options available while the dialog is open.4 C

Strany 14 - Column View button

110 Index OOpen Audio Project Settings key command 26Ppanning a channel 65Paste key command 41Pencil tool 36, 100Piano Roll Editorcreating note ev

Strany 15

Index 111 screensetdescribed 72, 103locking 72more than nine screensets 72recalling 72setting up 72selectingchannel strip 64region 23rubber ban

Strany 16 - Browser buttonList button

12 Chapter 1 Starting Your Project and Importing Media Files3 Click on any of the entries (known as settings) shown in the second or third column.

Strany 17 - Apple Loop Types

Chapter 1 Starting Your Project and Importing Media Files 13Adding Media FilesWhen you record or add MIDI or audio files (media, in other words) to

Strany 18 - Navigating Your Project

14 Chapter 1 Starting Your Project and Importing Media FilesTo add an audio region by importing an audio Apple Loop to an audio track:1 In the Medi

Strany 19 - Using the Bar Ruler

Chapter 1 Starting Your Project and Importing Media Files 15To add other audio file types with the Browser:1 Click the Browser tab at the top of th

Strany 20 - Right locatorLeft locator

16 Chapter 1 Starting Your Project and Importing Media FilesYou can switch the Browser between two views: List and Browser view. Â List view displ

Strany 21 - Undoing Operations

Chapter 1 Starting Your Project and Importing Media Files 17You can consider the MIDI region a container for MIDI information. This can include—eit

Strany 22 - Selecting Tracks and Regions

18 Chapter 1 Starting Your Project and Importing Media FilesTo create a track and import an audio file in one step, either:m Double-click on an aud

Strany 23 - Selecting Regions

Chapter 1 Starting Your Project and Importing Media Files 19Using the Bar RulerThe Bar ruler displays the project timeline, from left to right. It

Strany 24

 Apple Inc.© 2007 Apple Inc. All rights reserved.Under the copyright laws, this manual may not be copied, in whole or in part, without the written c

Strany 25 - Recording

20 Chapter 1 Starting Your Project and Importing Media FilesSetting and Using the CycleThe upper portion of the Bar ruler contains the cycle stripe

Strany 26 - 26 Chapter 2 Recording

Chapter 1 Starting Your Project and Importing Media Files 21To change the cycle length:m Move the mouse over the right or left-hand end of the cycl

Strany 27 - Chapter 2 Recording 27

22 Chapter 1 Starting Your Project and Importing Media FilesTo reverse a number of operations, commands, or functions:1 Choose Edit > Undo Histo

Strany 28 - Recording Audio Regions

Chapter 1 Starting Your Project and Importing Media Files 23Selecting RegionsRegions can be freely selected on any track, at any time—regardless of

Strany 30 - Recording an Instrument Part

2 252 RecordingBoth audio and MIDI information can be recorded directly in the Arrange area.The procedure is more or less the same for any record

Strany 31 - Chapter 2 Recording 31

26 Chapter 2 RecordingTo set the project sample rate:m Choose File > Project Settings > Audio (or use the Open Audio Project Settings key com

Strany 32

Chapter 2 Recording 27To alter the metronome settings:1 Click the Settings button in the Arrange Toolbar, and choose Metronome from the menu.In gen

Strany 33 - Creating Your Arrangement

28 Chapter 2 RecordingRecording Audio RegionsThe following assumes you have correctly connected a microphone, guitar, or some other audio source th

Strany 34 - Choosing Tools

Chapter 2 Recording 29Recording TakesLogic provides advanced take management facilities. A take is a part (a guitar solo, for example) that is perf

Strany 35 - About the Tools

3 1 Contents Preface 5 Welcome to Logic6 Conventions of This Manual Chapter 1 7 Starting Your Project and Importing Media Files9 A Quick Note

Strany 36 - Muting Regions

30 Chapter 2 RecordingTo select different takes when viewing an open take folder:m Click on the corresponding take header.All take editing operatio

Strany 37 - Soloing Regions

Chapter 2 Recording 31To correct the timing of your recording:m Click on the Quantization value in the Region Parameter box, and try out a few quan

Strany 39 - Moving Regions

3 333 Creating Your ArrangementThe large gray space to the right of the track list is the Arrange area. This is where recorded or imported audio

Strany 40 - Cutting Regions

34 Chapter 3 Creating Your ArrangementChoosing ToolsKey to selecting, and altering, audio and MIDI regions in the Arrange (and events or data in ot

Strany 41 - Copying Regions

Chapter 3 Creating Your Arrangement 35∏ Tip: You can quickly access tools by pressing the Esc key on your computer keyboard. The Tool menu will fl

Strany 42 - Deleting Regions

36 Chapter 3 Creating Your Arrangement Editing lengths (by click-holding the bottom right or left corner of a region or event, and dragging horizo

Strany 43 - Looping Regions

Chapter 3 Creating Your Arrangement 37To mute several regions with the Mute tool:1 Shift-click, or rubber band select the regions that you want to

Strany 44 - Using the Inspector

38 Chapter 3 Creating Your ArrangementMuting TracksYou can click on a track’s Mute button to stop the track (and therefore all regions on the track

Strany 45 - The Track Parameters

Chapter 3 Creating Your Arrangement 39Moving RegionsKey to creating any arrangement is the ability to move song segments (regions) to where they ar

Strany 46 - The Arrange Channel Strips

4 Contents Chapter 7 63 Mixing and Exporting Your Project64 Using the Channel Strip Controls 65 Changing the Routing of Channel Strips 67 Automating

Strany 47 - Editing MIDI Events

40 Chapter 3 Creating Your ArrangementDividing RegionsYou can slice any region into several parts, thus creating several individual regions. This a

Strany 48 - Resize pointer

Chapter 3 Creating Your Arrangement 41Copying RegionsRegions can be replicated, allowing their use at other points in your project. An alternative

Strany 49

42 Chapter 3 Creating Your ArrangementDeleting RegionsYou can remove regions from your project by using any of the methods outlined below.To delete

Strany 50 - Editing and Creating Events

Chapter 3 Creating Your Arrangement 43Looping RegionsRegions can be continuously played back, by creating a number of loop repeats. These look like

Strany 51 - Quantize button

44 Chapter 3 Creating Your ArrangementUsing the InspectorThe Inspector, to the left of the Arrange window, is divided into three main areas. From t

Strany 52

Chapter 3 Creating Your Arrangement 45To change a parameter value:m Simply click-hold to the extreme right of the Region Parameter box—alongside th

Strany 53 - Using Instruments and Effects

46 Chapter 3 Creating Your ArrangementUse the Track/Channel Transposition parameter when you want to transpose all regions on a track (or for a par

Strany 54

4 474 Editing MIDI EventsThe individual events in MIDI regions can be edited. Most commonly, you will adjust the position, pitch, and length of M

Strany 55

48 Chapter 4 Editing MIDI EventsIf necessary, resize the editor area, by dragging in the space between it and the Arrange area above. You can verti

Strany 56 - Using the Library

Chapter 4 Editing MIDI Events 49To open or close the Event List:1 Click the Lists button in the Arrange Toolbar (top right). The Lists area replace

Strany 57 - A white frame indicates

5 Preface Welcome to Logic This guide is designed to get you up and running with Logic in the shortest possible time. It does not cover all ar

Strany 58

50 Chapter 4 Editing MIDI EventsEditing and Creating EventsFull details on the use of each editor are found in the Logic user manual. For now, revi

Strany 59 - Working With Audio Files

Chapter 4 Editing MIDI Events 51To quantize one or more selected notes:1 Choose the Pointer tool, and select the notes by clicking, Shift-clicking,

Strany 61 - Managing Your Audio Files

5 535 Using Instruments and EffectsWhen you added the Software Instrument Apple Loop to the Inst 1 track, you undoubtedly noticed that the corres

Strany 62

54 Chapter 5 Using Instruments and EffectsTo directly insert an instrument into an instrument channel strip:1 Click the Inst 2 track name in the tr

Strany 63 - Mixing and Exporting Your

Chapter 5 Using Instruments and Effects 55To directly insert an effect into a channel strip:1 As the Inst 2 track is already selected, simply click

Strany 64 - Level fader

56 Chapter 5 Using Instruments and EffectsTo directly insert an EQ into a channel strip:m As the Inst 2 track is already selected, simply double-cl

Strany 65

Chapter 5 Using Instruments and Effects 57Â The selected channel strip section: EQ, Instrument slot, Insert slot, Channel Strip Settings slotThis

Strany 66

58 Chapter 5 Using Instruments and EffectsEditing Instruments and EffectsAs you’ve discovered, an instrument or effect plug-in window opens when in

Strany 67 - Automating Your Mix

6 596 Working With Audio FilesProjects can potentially contain thousands of audio files that you need to manage and edit.Audio file management ta

Strany 68 - Automation Parameter

6 Preface Welcome to Logic Conventions of This Manual The following conventions are used in this manual: Menu Functions For functions that can be

Strany 69

60 Chapter 6 Working With Audio FilesTo open the Sample Editor, do one of the following:m Select an audio region or file (in the Arrange area or Au

Strany 70 - Exporting Your Project

Chapter 6 Working With Audio Files 61Managing Your Audio FilesOnce an audio file (of any supported format) has been added to, or recorded in, your

Strany 72 - Using Screensets

7 637 Mixing and Exporting Your ProjectThe Mixer window can show all, or some, of the channel strips used in your project. While most mixing task

Strany 73 - Using Control Surfaces

64 Chapter 7 Mixing and Exporting Your ProjectTo change the Mixer view:m Click on the Single, Arrange, or All buttons at the top of the Mixer windo

Strany 74

Chapter 7 Mixing and Exporting Your Project 65To adjust the level of a channel strip:m In either the Mixer or Arrange (channel strips), grab the Le

Strany 75 - Audio and MIDI Basics

66 Chapter 7 Mixing and Exporting Your ProjectTo send a channel to a bus:m Click the top, unused Send slot of any channel, and choose Bus 1 from th

Strany 76 - The MIDI Connection

Chapter 7 Mixing and Exporting Your Project 67Automating Your MixAt this stage, you’ve seen how many controls and parameters are available in the c

Strany 77 - Digital and Analog Recording

68 Chapter 7 Mixing and Exporting Your ProjectTo display track automation in the Arrange area, do one of the following:m Choose View > Track Aut

Strany 78 - About Bits and Sampling Rates

Chapter 7 Mixing and Exporting Your Project 69To write volume automation to an automation track:1 Ensure that Volume is shown in the Automation Par

Strany 79 - Audio and MIDI in Mac OS X

1 7 1 Starting Your Project and Importing Media Files The basic Logic file (or document) type is the project. A project can contain audio reco

Strany 80 - Core MIDI

70 Chapter 7 Mixing and Exporting Your ProjectExporting Your ProjectOnce you’ve recorded and mixed all parts, you will generally want to export you

Strany 81 - 81

8 718 Speeding Up Your WorkflowThere are hundreds of functions and commands in Logic, and as many ways to use them.Ultimately, it’s your choice a

Strany 82

72 Chapter 8 Speeding Up Your WorkflowUsing ScreensetsEvery project created in Logic can contain up to 90 screensets. Screensets are window combina

Strany 83 - Troubleshooting

Chapter 8 Speeding Up Your Workflow 73Using Control SurfacesAny device used to remotely control Logic functions is known as a control surface. Many

Strany 85

75AAppendixA Audio and MIDI BasicsThis appendix offers a brief overview of MIDI and digital audio basics.If you want to know what an audio file

Strany 86

76 Appendix A Audio and MIDI BasicsThe MIDI ConnectionMIDI, as mentioned, is also a hardware “interface” which consists of a standardized set of c

Strany 87

Appendix A Audio and MIDI Basics 77 Digital and Analog RecordingWhile digital audio recording is similar in concept to analog recordings made on ta

Strany 88

78 Appendix A Audio and MIDI BasicsDigital ConversionsWhen an analog audio signal arrives at the inputs of your audio interface, it must be conver

Strany 89 - Glossary

79BAppendixB Audio and MIDI in Mac OS XThis chapter covers the audio and MIDI facilities of Mac OS X.Your audio and MIDI hardware can be used by

Strany 90 - 90 Glossary

8 Chapter 1 Starting Your Project and Importing Media Files The empty project will open, and you will see the New Tracks dialog. 3 Ensure that t

Strany 91 - Glossary 91

80 Appendix B Audio and MIDI in Mac OS XNote: Reduce the level setting of your amplification system when adjusting the volume, to avoid any speak

Strany 92 - 92 Glossary

81CAppendixC Optimizing Your Computer Audio SystemLogic is known for its stable and reliable operation. You can further enhance your system perf

Strany 93 - Glossary 93

82 Appendix C Optimizing Your Computer Audio SystemAudio applications place high demands on the platters and mechanical parts of a hard drive. Reg

Strany 94 - 94 Glossary

Appendix C Optimizing Your Computer Audio System 83 TroubleshootingThey may be rare, but every computer user inevitably experiences seemingly sever

Strany 95 - Glossary 95

84 Appendix C Optimizing Your Computer Audio SystemIf Disaster StrikesYour first priority should be to make a backup of your most important docume

Strany 96 - 96 Glossary

Appendix C Optimizing Your Computer Audio System 85 Does the problem persist?Hard Disk Checking and File Structure RepairLogical file structure err

Strany 97 - Glossary 97

86 Appendix C Optimizing Your Computer Audio SystemAnother common problem is loose internal computer connections, which commonly occur after trans

Strany 98 - 98 Glossary

Appendix C Optimizing Your Computer Audio System 87 Reinstall Logic after installing the operating system. If the problem still persists, a hardwar

Strany 100 - 100 Glossary

89GlossaryGlossaryAD converter or ADC Short for analog to digital converter; a device that converts an analog signal to a digital signal.AIFF

Strany 101 - Glossary 101

Chapter 1 Starting Your Project and Importing Media Files 9 A Quick Note About Templates When you first open Logic, it looks for a project file.

Strany 102 - 102 Glossary

90 Glossary Arrange window The primary working window of the application. It also shows the Arrange area (see above), and can incorporate all other w

Strany 103 - Glossary 103

Glossary 91 automation Automation is the ability to record, edit, and play back the movements of all knobs, controls, and buttons, including: volume

Strany 104 - 104 Glossary

92 Glossary Broadcast Wave See Wave.Browser A Logic window (or tab in the Media area of the Arrange window) used to browse, select, and manage all m

Strany 105 - Glossary 105

Glossary 93 comping A process where multiple recording takes are compiled into a single perfect take (see takes).controller MIDI data type. As examp

Strany 106 - 106 Glossary

94 Glossary division value Adjustable value (shown in notes) for the grid used in displays and operations. Third number displayed in the Transport ba

Strany 107 - 107

Glossary 95 Finger tool Tool (as used in the Piano Roll Editor, for example) that looks like a hand with an extended index finger. This tool allows y

Strany 108 - 108 Index

96 Glossary input monitoring This function allows you to hear incoming audio, when audio tracks are playing, record-enabled, or recording. Simply cli

Strany 109 - Index 109

Glossary 97 Library Window (or tab in the Media area of the Arrange window) used to handle all settings files for channel strips, effects, and instru

Strany 110 - 110 Index

98 Glossary merge Mix, or combine, two or more MIDI events or regions into a single event or region.metadata Metadata is additional descriptive info

Strany 111 - Index 111

Glossary 99 mono Short for monophonic sound reproduction. The process of mixing audio channels into a single track, using equal amounts of the left a

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